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Civilization Revolution (original) — Great People & Relics (raw capture)

Game: Sid Meier’s Civilization Revolution (2008), the ORIGINAL (not CivRev2). Source: CivFanatics CivRev civilopedia — Tier-1 community data, not binary-extracted. Fetched: 2026-06-22 via WebFetch. Provenance URLs:


Great People

Six types. Each can be used immediately (one-time, consumes the person) OR settled into a city (permanent ongoing bonus). Each named person is tied to the tech whose discovery can spawn them. (Acquisition channels elsewhere in the data: “Free Great Person” first-bonus on Monarchy & Invention; civ bonuses — Greece/Rome “more Great People”, America “begin with a Great Person”; Relic “School of Confucius”; wonders.)

Type Immediate effect Settle effect
Great Artists/Thinkers Convert enemy cities +50% culture production
Great Builders Instantly complete any unit/building/wonder Halve cost of all future buildings in the city
Great Explorers/Industrialists Large one-time gold bonus +50% gold production
Great Humanitarians +1 population to ALL your cities +50% population growth rate
Great Leaders Upgrade all your units to veteran New units get +3 exp (free upgrade if city has Barracks)
Great Scientists Instantly finish current tech research +50% science

Named people by type (name → spawning tech):

Relics

Six artifacts, each found by exploring the map (reward to whoever locates it first).

Relic Effect
Ark of the Covenant Builds a Temple in every city without one; cities that have Temples get Cathedrals instead
Seven Cities of Gold Large gold bonus to treasury
Angkor Wat Immediately builds a wonder in one of your cities
Lost City of Atlantis Immediately completes research on several new technologies
Knights Templar Gives you a powerful unit
School of Confucius Grants the discoverer access to a slew of Great People