Turning binaries back into readable code — control-flow structuring, decompiler output quality, and the reverse-engineering toolchain.
mappy-decompiler — pointer to the Mappy code repo; the first title through all nine emu-harness phasesZelda1-decompiler — pointer to the Zelda 1 repo: a skeleton on the standard layout (the overworld, EXACT 128/128); the first banked native title